Why LucasArts HAD TO DIE… -SWBTF #68


The Death of LucasArts, and why it might not be a bad thing after all, and more, all on the next Star Wars Beyond the Films. YOUR Star Wars discussion podcast! YOUR ticket to the EU!

This week true believers, Beyonders, Fanboys, Fangirls, respected aliens around the galaxy, The Defender of the EU: Champion of the Multiverse; Mark Hurliman, and your EU Guru: The Count of Continuity; Nathan P. Butler, sit down to Ponder the recent “death” of LucasArts, and the history of the LucasArts brand. So strap in and tighten your crash webbing Fandom, Star Wars Beyond the Films is setting off on another rapid-fire trip into the galaxy far, far away!

You will want to give the episode your full attention Fandom, your Guru and Defender lay out why LucasArts HAD to die in order for us to get more Star Wars games. They go year by year looking at each Star Wars game- and whether or not it was an LA title or not. You will be surprised at some of the facts. Mark was.

So is Disney to blame for this choice? Or did LucasArts back itself into a corner? You decide.
You will also want to pay attention for more details on Nathan’s SW Transformers contest.

Once again, your dynamic duo cover entirely too much LucasArts action in their ONE hour, so they said to the 9 hells with it and threw out that rule, but don’t worry, give it a go; you’ll laugh, you’ll cry, you might even get a little education on the EU while you’re at it. But no matter how you slice it and dice it, you’ll be having another adventure Beyond the Films. So sit back, hang on, enjoy the show, and may the Force be with you!

Also be sure to check out the latest SWBTF Video Links from your hosts:

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